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Suggestion Box / Re: Clothes in the Game
« on: September 23, 2014, 06:41:16 am »I am all for clothes being there where the story requires, but I am against them giving you social stats like Appearance. The reason is that stats are gained with precious experience, and rarely - occult items. Having +1 to Appearance for wearing a low cut dress will not be fair, will cheapen the stat for the people who invested in it and will not be realistic. Part of what set VtM aside from most games is the detail on character creation and development instead of item choices - in the books Appearance includes fashion, style and physique.
A notable exception to this is the heavy armor which gives you more defence for less dexterity, even so that is a realistic and sensible trade-off since you can choose whether to be able to take a hit or shoot straight. The "social costume" clothing would possibly only give bonuses to a place you know there will be no fighting in, which would be a no-brainer.
As for other bonuses. Ask yourself this - does a piece of clothing improve a talent or skill I don't have, moreover something as fundamental as an attribute? I'm not trying to be rude, it just sounds silly.
Right now I can't imagine a suitable bonus that a piece of clothing can give so as not to be unfair or unrealistic.
Not realistic, really? The way you dress affects the way ppl around you see you, you may dismiss this as shallow thinking if you please but we live in a shallow world. Take a look at the following video and see the difference ppl are treated while wearing different clothing
https://www.youtube.com/watch?v=SGPjUyVtTQw
Having the clothes affect part of your appearance (again i am not talking about game breaking changes) is the only realistic stat change a piece of clothing could ever give.

