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Models and Textures / Re: Feedback Requested: What should the modelers focus on?
« on: June 26, 2014, 02:07:58 pm »Model texturing and smoothing, level editing to create the same enviroment with better graphics, better movement and keep the idea of either first or 3rd person camera view, a way for players or modders to easily replace music with that of their own, for example i changed the asylums song to Forsaken from queen of the damned, and replace some of the not so gothic pieces of music like in vesuvious.[/qupte]
Those are all in our plans, from major parts like level editing to the smaller details like adding your own piece of music, especially in areas like Asylum and more.Quotenew weapons, new items, new occult relics, possibly the ability to hire a driver and have your own personal car, as well as the taxi as usual, possibly allow players to choose a " pet " such as a gargoyle or ghost to protect and help them.As long a modeler creates their models it's all that takes to create any new item with the toolset we're developing for the game. The item creator that's part of the toolset grants you to select from various configurations and model to create your unique new weapon for the base game or new mods. All of these will be part of the toolset so that any modders can allow specific additions into their game.QuoteIf i may, i'd like to help in the development of this game, as i know the folder structure and original layout of the original game.You're more thank welcome. It's always an additional plus to aid the project to a closer resemblance of the game.I have a suggestion but I don't know if this really falls under the category of modeling (As i don't know much about programming or game modeling)
Creating a lounge or lobby room where kindred can just hang out and chat with others will be nice, as social interaction within the game is as important as the game itself. If I wanted to re-experience the VTMB experience I could just play it at home again. Having a place to chat with other players to meet other players or ask help for missions would be a nice thing
Sorry if my English isn't good, its not my first language
That sounds like a neat idea, similar to what EVE Online had, as the online portion of the game will be focused on social interactions at most parts, it's a great addition to implement such a feature. This sounds more like a mini MMO but definitely would provide greater experience for the online portion.
Thank you for all your suggestions, but as a friendly reminder, please keep such suggestions in the suggestion box subforum instead. The main focus in this thread is the goal new modelers should focus on.

