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Announcements / Re: Cease and Desist
« Last post by Glimmerling on November 25, 2014, 11:24:36 am »
Thanks for letting us know. I hope I see something else from you guys someday... I think there's a lot of creative talent here and it'd be a shame to let it go to waste.

I appreciate what you tried to do, all the work you put in, and I'm sorry it had to end this way.
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Announcements / Re: Cease and Desist
« Last post by Joe England on November 24, 2014, 06:41:03 pm »
Yeah.  I guess this was inevitable.  But at least...

Well I'm having trouble coming up with an "at least."  I guess it's just too bad.

Better luck next time, anyway.
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Announcements / Re: Cease and Desist
« Last post by sansuni01 on November 22, 2014, 09:31:05 am »
Let us all e-mail them.. Maybe an e-mail bombardment can change their minds..

If they do not understand that you do not intend to sell anything, we can always try to MAKE THEM UNDERSTAND.. I mean, it is really not fair, you are not selling and never intended to sell any of their intellectual property..

COME ON PEOPLE! LETS JUST TRY TO FIX THIS.. There must be some people we can talk to that can help us with this.. Hell, lets make them sell it.. They can sell it using GOG with a fair price.. I am sure they can see the benefit in this..
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Announcements / Re: Cease and Desist
« Last post by Iraito on November 21, 2014, 07:45:45 pm »
Sad is the only word i can come by.
Hopefully something new can be born from this.

P.S: I will always be pleased to help you on this project or on a new one.
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Announcements / Cease and Desist
« Last post by atrblizzard on November 21, 2014, 07:05:19 pm »
Fellow Kine and Kindreds,

As of now, you may be wondering why we haven't been sharing any updates on the behalf of the project as of late. We are aware that all of you wait patiently for our news as always.

We're very sad to report that we received a Cease & Desist e-mail from CCP Games, asking us to cease game development, remove any materials that might contain Vampire The Masquerade: Bloodlines, names, locations or related elements from the sites we control, and cease any further use of Vampire the Masquerade: Bloodlines property, and in a disappointment shared among our team we are complying with that request. All of this invalidates our effort and the meaning of the entire project: as a remake of Vampire the Masquerade: Bloodlines cannot be a remake without its contents.

Over the course, you have fought with us and been patient. You have trusted us when we were silent and listened when we spoke. Many of you have done what you could to help us. And for that we would like to thank you. You're a wonderful group of fans and have been very supportive. It goes without saying that your interest was far greater than our team would have even anticipated.
We have been deeply honored by the support we have received from you all and we believe that the best relationship we can have with you is that of honesty and transparency.

Along with your support, we've received a lot of sympathies from former developers on Bloodlines and former White Wolf employees along the way. Our contact told us that the copyrights were with Activision, Inc., so we pursued there instead, with a pitch being prepared for the company to discuss what we were going to do with the property. This contact we knew from CCP has since left the company.

We made it quite clear that this is a fan re-imagining of the game. We simply want to do this to keep the game, the story, and the world it lives in, alive and re-imagined for a new generation. Both the game and the idea behind the project was made sorely with out of passion.

Since support of the game dropped long ago, ever since the fall of Troika Games, Inc., and it’s almost impossible to play without patches or bug fixes, sponsored by the community, and there is so much left that could be finished that hasn’t been touched. We want to see this game thrive, in a time and industry where games with deep lore and storylines like Bloodlines simply are hard to come by. Project Vaulderie would help revive interest in a game that was forgotten with time, and I believe all parties could have benefit from its creation.

But that will not be the case anymore, and it's clear that there won't be any newer titles created under the Vampire the Masquerade brand, as this project was the only hope for Bloodlines to reborn from the ashes they were left to cease.

We are avidly seeking a resolute course to continue working on a future game, but we cannot at this time discuss this publicly and with that I urge you to please be patient and hopeful that we will find a way.

I hope you understand, and as always we appreciate your support (in the distant future).

For the Vaulderie Team
Arthur - Project Vaulderie lead
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Environmental Models and Textures / Re: Street Props
« Last post by Iraito on November 21, 2014, 05:57:53 pm »

Powerpole http://i.cubeupload.com/5gIgCP.png

https://www.mediafire.com/?1qxivv206i2zyr7

Any news atrblizzard ?
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Environmental Models and Textures / Re: Street Props
« Last post by Iraito on November 19, 2014, 03:31:10 pm »
Pierlight  http://i.cubeupload.com/oJ08L0.png

https://www.mediafire.com/?ubdwml1pnjelg0c

The name is pierlight, but it look like a normal street light to me.
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Environmental Models and Textures / Re: Street Props
« Last post by Iraito on November 18, 2014, 10:57:19 pm »
streetlightsky http://i.cubeupload.com/q2Jw9c.png

https://www.mediafire.com/?b4nk3ozeo7zcamc

The model is subdivided in two parts, since i wanted to keep a decent texture definition.
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Environmental Models and Textures / Re: Furniture Models (Part 1)
« Last post by Iraito on November 15, 2014, 07:02:52 am »
Display table http://i.cubeupload.com/uWfN5G.png

https://www.mediafire.com/?vt3cbrd1nuz39kw

http://i.cubeupload.com/WHbbq5.png

Here's the heater. As I said before, I'm new to all this so don't hesitate to leave some comments and critics, I don't want to be a burden for anyone lol.

https://dl.dropboxusercontent.com/u/198250231/Heater.rar


The model look similar to the original one, you should take examples from photos and trying to reproduce them at the best of your possibilities; given the limits of a game engine.
The texturing is good but the model look a little too blocky, and remember you are no burden; any help is more than appreciated.
I guess atrblizzard feel the same.
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Environmental Models and Textures / Re: Furniture Models (Part 1)
« Last post by kr0wbar on November 14, 2014, 06:55:19 am »
http://i.cubeupload.com/WHbbq5.png

Here's the heater. As I said before, I'm new to all this so don't hesitate to leave some comments and critics, I don't want to be a burden for anyone lol.

https://dl.dropboxusercontent.com/u/198250231/Heater.rar
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