Author Topic: Translation  (Read 568 times)

Offline Greek Dubbings Maker

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Translation
« on: July 10, 2014, 06:55:44 pm »
Hi , my name is Nick, but as username I used my cereer nickname  8)  :o

In the other thread "testers", Artblizzard mentioned that in the future, translators will be needed. I would like to help, and translate the game to greek, a thing I tried doing in the original game, and i partiatly completed it by editing the text, and by dubbing some characters, but the font formats that the game used, where not editable, so I reached a dead developing end.

Also, Artblizzard, you might remember me. I was a guy, back in the moddb comments, asking you if you needed any help with coding, http://www.moddb.com/mods/bloodlines-resurgence/videos/player-customization-outfit-coloring-teaser
You replied to send you PM, but your account was private, so I couldnt contact you. In top of that I forgot your email address that someone gave me, and soon your other website went down too, so there was, no more, way to contact, until I found this place. I love you work so far! I could help you with a lot of things. I really know a few basic things about unity, but I am familiar with the game's engine. I also got some ideas about multiplayer modes, that I will post them ... some day. And as I mentioned above, I can also translate, localize and do voice-acting, and audio engineering/editng.

« Last Edit: July 10, 2014, 07:06:02 pm by Greek Dubbings Maker »

Offline WorldWarIV

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Re: Translation
« Reply #1 on: August 02, 2014, 02:04:46 am »
I can translate the game to french if need be.  And you get a bonus, I'm a professional translator!

Offline atrblizzard

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Re: Translation
« Reply #2 on: August 07, 2014, 03:05:41 pm »
Hi , my name is Nick, but as username I used my cereer nickname  8)  :o
Hello Nick, yes I remember you from ModDB, although apologies that you had to go through all this trouble in order to contact me.
Yes, the fonts used in game were broken into multiple sprites which are hard-coded, and it shouldn't really be an issue for Project Vaulderie.
I'll be trying to create a way to have anyone translate the game as easily as possible for multiple language that can be easily importer later on into Unity.
Since there's a lot of work to get a translation system done, I'd advise you to edit or finish up the current edited textures.

I can translate the game to french if need be.  And you get a bonus, I'm a professional translator!
Much appreciated for the effort, having all the possible language translations done is always a great addition to have.

I'll keep all of you posted about a better translation support, right now all I can say is having them stored in a spreadsheet (Google Docs or MS Office) should suffice it.

Offline WorldWarIV

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Re: Translation
« Reply #3 on: August 09, 2014, 02:57:14 pm »

Much appreciated for the effort, having all the possible language translations done is always a great addition to have.

I'll keep all of you posted about a better translation support, right now all I can say is having them stored in a spreadsheet (Google Docs or MS Office) should suffice it.
[/quote]

I'm not sure what you're saying. You mean that I can start translating now? You need a french translator?

Offline atrblizzard

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Re: Translation
« Reply #4 on: August 18, 2014, 06:32:47 pm »
It's not on an urgent matter, but I figured if you are up to it, getting most of the work done before release would add a much higher possibility to have them implemented before release.

Offline WorldWarIV

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Re: Translation
« Reply #5 on: August 24, 2014, 11:15:54 am »
It's not on an urgent matter, but I figured if you are up to it, getting most of the work done before release would add a much higher possibility to have them implemented before release.

I'll get right on it! Is there any way I can find the dialog from the game somewhere? Or should I play the game and translate it from there? Thanks!

Offline atrblizzard

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Re: Translation
« Reply #6 on: August 26, 2014, 02:15:08 am »
If you use the Unofficial Patch, there's an SDK tool you can use to extract the contents from the game. If not you can download VampireSDK at  Planet-Vampire. Once installed and the game has been extracted, there you can find the dlg folder inside vampire. I'd advise you to use Bloodlines Dialogue Editor for an easier workflow. Good luck!

Offline sansuni01

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Re: Translation
« Reply #7 on: September 06, 2014, 03:49:59 pm »
Well, i can translate it to Turkish and maybe one other language if need be.. But that's probably it..