Author Topic: Vampire: The Masquerade - Redemption  (Read 525 times)

Offline sansuni01

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Vampire: The Masquerade - Redemption
« on: September 06, 2014, 02:01:53 pm »
Progress for Vampire: The Masquerade - Bloodlines is going rather well, should we consider porting Vampire: The Masquerade - Redemption after the Bloodlines? (After 2016 or whatever :P )

I have never played Redemption and i would love to do so as long as it is ported to the Unity engine.. I think it would be great news for all Vampire: The Masquerade fans.. (only if atrblizzard agrees to it of course)

I know it is too early to make any future plans at the moment, but it is a nice thing to consider and make plans about..

I mean, it always seemed like a nice game, it is a shame i didn't have any time to play it back then..







« Last Edit: September 06, 2014, 03:57:11 pm by sansuni01 »

Offline ivan4041

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Re: Vampire: The Masquerade - Redemption
« Reply #1 on: September 22, 2014, 11:24:32 pm »
I've finished Redemption, and frankly I'm not sure it deserves the effort :D. Sure there are some things that were great at the time, but the voice acting is hilarious, the Disciplines are an unbalanced mess and most of the levels lean heavily on the repetative side.

My advice - try it, I run a buggy Windows 8.1 and I had no problems with it. You should be able to play it. In the end it's DnD with vampires with corny accents :D

Offline sansuni01

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Re: Vampire: The Masquerade - Redemption
« Reply #2 on: September 24, 2014, 01:27:57 am »
I've finished Redemption, and frankly I'm not sure it deserves the effort :D. Sure there are some things that were great at the time, but the voice acting is hilarious, the Disciplines are an unbalanced mess and most of the levels lean heavily on the repetitive side.

My advice - try it, I run a buggy Windows 8.1 and I had no problems with it. You should be able to play it. In the end it's DnD with vampires with corny accents :D


I have the game and it is a shame to say that it didn't age really well. Also, it does deserve some effort since it is a "Vampire the Masquerade" game after all.(Though not as much as Bloodlines) All of those mistakes could be fixed after the game is ported to unity. Porting the make and making Redemption more like Bloodlines would be great. Bloodlines is a much better (not to mention much more awesome) game in my opinion, but it didn't have some of the awesome things Redemption had. (Probably because of the time constrains and because of the half-arsed version of source engine)

I mean, the maps themselves doesn't look half bad:



(Day pictures to give a better idea how the maps look):





Setting looks just great:




Anything else, including repetitiveness and bad voice acting could be fixed after porting the game.
I mean, what more would one want in a game? (I am asking, because those too can be added/fixed after the porting) :D

Anyway, i am not saying this game should be ported right now anyway, but maybe sometime after the Project Vaulderie gets released, why not? It should be a possibility at least..

Offline ivan4041

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Re: Vampire: The Masquerade - Redemption
« Reply #3 on: September 24, 2014, 08:13:09 am »
I am not excited about this prospect and I'll tell you why. To me it's not a Vampire the Masquerade game, because that always meant that your choice mattered. Redemption is a hack-n-slash with inventory system more akin to Diablo than VTM where some binary choices eventually change the ending of an already cliche story.

Even if you fixed all the issues it has (it'll need a redesign for that because the crowd control Disciplines are overpowered in a way that changing a couple of numbers can't fix, and some are Diablo cop outs) - it will still be a serviceable hack-n-slash 12 years later.

The only thing I'll give Redemption is multiplayer and arguably more clans, and that is being made by Project Vaulderie for Bloodlines.