well i must say that , i do not agree.
Lately i'm bit worry about direction where this project goes.
Not every sandbox game needs a shape of a GTA.
What was good in bloodlines and i personally enjoyed, was focus on story , without so much spare things like choosing your jacket.
Better and more interesting would be to find clothes on missions, after all that's vampire game, horror game not a happy walking - buying
fashion hack'n slashion.
BTW shops are closed after 18:00 ,
I could agree that you can break in to some of a shops to take some clothes.
(that is more acceptable for me how vamp gets new pants)that can be fun and a little mission alike. With passing police or monitoring.
And i do not agree as well for a milions of bonuses and stats which give you that red scarf.
80% of a clothes should be without any influence on character stat.
8% of them should give some disadvantage,
8% should give you some advantage
only 4% should be like master make rare items, or maybe even occult ? ( ghost pants ?

)