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November 26, 2014, 01:35:04 am
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Santa Monica (Structural Props)
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Topic: Santa Monica (Structural Props) (Read 224 times)
atrblizzard
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Santa Monica (Structural Props)
«
on:
October 07, 2014, 12:45:41 am »
models/scenery/structural/santamonica/firepit.mdl (Unclaimed)
models/scenery/structural/santamonica/freewaysigna.mdl (Unclaimed)
models/scenery/structural/santamonica/freewaysignb.mdl (Unclaimed)
models/scenery/structural/santamonica/gallerynoir.mdl (Unclaimed)
models/scenery/structural/santamonica/gassign.mdl (Unclaimed)
models/scenery/structural/santamonica/gallerynoir.mdl (Unclaimed)
models/scenery/structural/santamonica/junkyardsign.mdl (Unclaimed)
models/scenery/structural/santamonica/labldgb04.mdl (Unclaimed)
models/scenery/structural/santamonica/labldgbs03.mdl (Unclaimed)
models/scenery/structural/santamonica/labldgbs10.mdl (Unclaimed)
models/scenery/structural/santamonica/labldgbs12.mdl (Unclaimed)
models/scenery/structural/santamonica/manhole.mdl (Unclaimed)
models/scenery/structural/santamonica/parkingpillar.mdl (Unclaimed)
models/scenery/structural/santamonica/parkingroof.mdl (Unclaimed)
models/scenery/structural/santamonica/piersign.mdl (Unclaimed)
models/scenery/structural/santamonica/sanbusbench.mdl (Unclaimed)
models/scenery/structural/santamonica/sanbusstop.mdl (Unclaimed)
models/scenery/structural/santamonica/parking_sign.mdl (Unclaimed)
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Iraito
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Re: Santa Monica (Structural Props)
«
Reply #1 on:
October 11, 2014, 05:07:02 pm »
labldgb04 (which it's nothing more than a palladian window)
http://i.cubeupload.com/1u6TcP.png
https://www.mediafire.com/?nvcvmqurdfldg7t
If the textures are too heavy, lower the resolution or compress them, also, do you use a LOD system that use the lower resolution textures from a certain distance ?
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atrblizzard
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Re: Santa Monica (Structural Props)
«
Reply #2 on:
October 23, 2014, 05:28:00 pm »
Looking good, Iraito!
The textures are usually compressed by default with a regular DXT5 compression, the rest should be taken care of by the mipmap and LOD system in Unity, but for the meshes themselves the LOD versions have to be done manually.
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Santa Monica (Structural Props)