Author Topic: R&R: Current status on Development  (Read 339 times)

Offline atrblizzard

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R&R: Current status on Development
« on: October 08, 2014, 09:50:58 pm »
For those who managed to catch up on the latest development blog, I've mentioned that I took some time off the project, mainly due to my health concerns and inability to fully focus on that.

As much as I'd like to keep productivity going forward, it's not really up to me unfortunately. The current burnout that hit me had a chain of negative impacts, affecting my calcium level and worsening my immune system are but a few. As they aren't distracting enough, keeping motivation and focus is a whole lot harder. Taking full recovery will take a while, which is already on the process.

Most importantly, the project is still going on from the rest of the team, a lot of things are still happening in the meantime. There is really nothing to be alarmed of, no matter how bad it might sound.

If by any chance I haven't replied to most of your posts, in which case, it's pretty much a high chance I haven't, and for that you'll have to forgive me.
I try my best to keep things going and with the little strength I have left to focus on the project, there are some priorities I have to take care of on the forum, mainly the asset creation part, and not to be taken as an offense if I won't respond in time on the rest of the board.

Hopefully I'll recover as soon as possible and resume active development. Until then, I bid thee farewell.

Offline Elgyn

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Re: R&R: Current status on Development
« Reply #1 on: October 12, 2014, 06:40:05 am »
No problems Arthur, you gotta remember that Rome wasn't built in a day so it's cool to take your time with something that is a passion project.

I love seeing all the updates, it truly is one of the only things in my life that I honestly get excited for, and I can't thank you enough for your  work and sacrifice, but you gotta make sure to take time out for yourself, your health is a pretty important thing and you shouldn't kick that sort of thing to the side.
I wish you well and hope you have a speedy recovery.

Individualism is a path fraught with obstacles, and sometimes angry mobs. But, for all it's hardships, it's the only one worth taking.

Offline atrblizzard

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Re: R&R: Current status on Development
« Reply #2 on: October 23, 2014, 07:05:34 pm »
Much appreciate the kindness, Elgyn!

Vampire the Masquerade: Bloodlines and this project are an enormous passion to me, let alone changed my life when it comes to active development. As any older projects that weren't started by me, I had a huge passion at that time to decompile and disassemble games to understand how they work, and given at the time I enjoyed the game so much, that I decided to give it a try. I had a huge passion for Source and what better opportunity to recreate a game, little did I know the obstacles I was about to face during that time with Source.

Fast forward to this day, I never been as passionate as I am today, working on an engine that is more open (especially during development) but also allowing us to invest more on the asset side of the project. But nothing fuels my passion for this project than the community behind it. I never thought the community would be that supportive, even if there are a few but strong voices against several changes. The vision for us is to bring the "definitive" version of Bloodlines, without the fear of what the past brought us nor the risks we're willing to take but the commitment put into it is tremendous. The new team members have shown great initiative, and since the whole project is a labor of love, I highly believe nothing can bring it to life more than passion itself.

My development might have been less active during my recovery but definitely not put aside, and as much as I'd like to be involved with the fan base, it's something my timeframe cannot truly allow me to embrace, at least not just yet. But we're definitely happy when the community is happy about the progress put in, and nothing is more rewarding than bringing the fans something that matters. There are no more Vampire the Masquerade games out there, but with the right will and mindset, that can easily change.

I cannot stress enough excitement for the plans we have for the future on the project, I'm aware we are light on media and on showcasing any progress. As much as I'd like to, my PC rig is just not up to the full power to properly record much but that'll change soon. There's nothing more enthusiastic than to enrich each devblog and to be as transparent as possible, when possible of course.
I'm hoping to change the lack of communication and hopefully get a few people involved with PR, not to mention the forum. Most of my focus goes into development only and it's best to keep it that way (unless I go for a witch-hunt on feedback).

On a small side note, I've been suffering from heavy calcium deficiency and absorption issues, the last treatment I had a month ago shown no result and it has gotten far worse, so I've started taking another one since the beginning of the week and hope this time it'll have great results and that I'd be back on my feat in no time! Having my limbs go numb almost every day isn't fun at all (where are thou well rested nights?)

That's it for now, just wanted to give a small status report from my end, but whatever the outcome may be, things should be getting better now.

Offline Elgyn

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Re: R&R: Current status on Development
« Reply #3 on: October 26, 2014, 10:52:31 am »
 :)
Good to hear from you mate, I do hope your current treatment goes well for you.
Just reading through your reply I realized you are one of those crazy reverse engineers (at least, that's what I think it's called haha)
I wish I had the patience and understanding to be able to do something like that so a big kudos to you!

I know news has been sparse no need to worry about that, the true fans will always be here.
To be honest with you it's just good to hear that you are in better health.

chat soon!
Individualism is a path fraught with obstacles, and sometimes angry mobs. But, for all it's hardships, it's the only one worth taking.

Offline Joe England

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Re: R&R: Current status on Development
« Reply #4 on: November 02, 2014, 11:44:38 pm »
Yeah, get well soon and so forth.  I'm sure we certainly all hope that you take care of yourself first and foremost.  Can't rush these things.

Incidentally, if you were to have a Patreon campaign or Kickstarter set up I'm sure you'd receive a lot of support.  That might take some of the pressure off.

Offline atrblizzard

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Re: R&R: Current status on Development
« Reply #5 on: November 05, 2014, 07:22:45 pm »
Thanks for the kind words everyone, and it's time for some good news, I'm slowly getting back into active development, so expect a lot of progress starting in the following days, at which I'm sure there's a lot of catching up to do .

As for Patreon and Kickstarter, those are out of question to make use of, as much as the community would like to help. Activision and CCP/WW will not allow their assets to be used by anyone for profit or gain without express written consent. The only thing we can accept are donations to help cover the costs of web hosting, dedicated servers and so on.