Welcome to the first Tier installment of Project Vaulderie.
The way we plan to do updates to the game is to work on "Tiers", which are specific goals we want to meet, before we move on.
Each chapter will have a number of goals we aim to satisfy before we move on, and we'll continually release updates through the update system as we progress.
At the end of each Tier, we'll release a new version of the installer which contains all the chapters that came before it, so you can think of them as entire game updates.
Goals for Tier 1:- Get basic character customization (Partially completed)
- Get the Santa Monica hub maps working (Done)
- Improve performance by reducing drawcalls (Done)
- Get basic editor to edit the current build (Done)
- Get melee attack to work (Partially completed)
- Discipline system (Partially implemented)
Small list for now, but since there are only two of us working on this project at the moment, we're setting small lists and easy to achieve goals.
While there is no ETA on this Tier at the moment, we want to get through these as quickly as possible.
Let us know what you think - have we missed something important that should come before these? (Remember, it should be relatively simple to do, anything too complex should wait until we have more of the game in place.)