Multiplayer Update 2

 

Coming at you with another Project Vaulderie update. This video includes demo of synchronized network animations, a very early version of the Obfuscate ability, proof of concept for shooting out lights to increase stealth modifier, basic chat functionality, and a word or two about Global Masquerade System in MP. That’s right, the Masquerade extends to everyone in the game, one vampire messes up and it puts more pressure on everyone…

 

Don’t worry about individuals messing up your game though, the repeat offenders ALWAYS get beat down first… And the rest can work at restoring some of the lost points through tasks.

Media Update 1

 

Here’s a little update brought to you by Stephen Webb, with a brief introduction regarding the development process and what the future brings for the extension of this project. Please note that it’s still an early work in progress, so expect to hear more from us soon enough with more updates.